Because I Feel Like It (Game) Reviews: Dead Cells

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The rogue-like genre is a packed field these days, but it takes a lot to get the balance right of what makes them enjoyable. Many developers end up with a game that fails to give players the right opportunities to observe, learn, and improve from their mistakes, and instead of challenging, their offerings become frustrating and discouraging. However, indie developer Motion Twin seem to have hit on the right formula, marrying the rhythmic, ‘dancing with the bosses’ style of combat from the Souls games with a Metroidvania style side-scrolling format and roguelike rules to create Dead Cells. Combine that with vibrant, colorful visuals and a kickin’ soundtrack heavy on orchestral and acoustic alike, and you’ve got a fast-paced, arcadey experience that’s great for quick 20 minute sprints, but that will absolutely devour entire days of your life if you’re not careful.

In it, you play the anonymous Prisoner, adventuring your way through dungeons, ramparts, sepulchers and castles to try and escape an island where a mysterious disease called the Malaise runs rampant. Those ruling the island have imprisoned the majority of the island’s mutated inhabitants (whom you’ll have the pleasure of meeting/slaying), retreating within their stronghold to try and escape their grasp.

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Cupcakes & Lighter Fluid – Mad Max – 02: Zombie Jeremy Bentham

More scrap metal and adorable utilitarianism than you can shake a stick at as Shan and Vince on their first base in this episode of C&L!

 

Cupcakes & Lighter Fluid – Darkest Dungeon – 01: Mr. Bloodletter Will See You Now

In this extra-large episode of C&L, Shan and Vince explore the Cthulhoid horror of turn-based, gothic horror roguelike, Darkest Dungeon!

Cupcakes & Lighter Fluid – Gunpoint – 01: Spider Superbatman, P.I.

James and Vince dig into beloved pixel stealth/hacking game, Gunpoint!

AUDIO NOTE: The mixing went a little weird on the first few episodes of this, so for best experiences, watch this episode with the YouTube player volume at a minimum to more clearly hear our voices over the music.

Cutscenes to Silver Screens: Team Fortress 2

Look around the gaming scene, and it’s unlikely you’ll find a more beloved gaming franchise than Team Fortress 2. Since its release in 2007, TF2 has continued to be a cash cow for Valve, despite going free-to-play in the past few years. A big part of this is that the game is bursting at the seams with personality. Despite the main characters only being known by their class designations, each is a colourful and unique entity. Part of this is the amazing voice acting by guys like Gary Schwartz, Dennis Bateman, and John Dennis Lowrie, and part of it is the quirky art style that’s become the game’s signature. The world of TF2, limited as it is by way of story, leaps off the screen and into the hearts of gamers everywhere. Is it any wonder that fans have been tearing down the walls waiting for a feature film?Though a TF2 movie might still be a glimmer in Gabe Newell’s eye, I thought it’d be fun to take a whack at it in this week’s edition of Cutscenes to Silver Screens!

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