Seeing What Sticks w/ Vince and Nick – Episode 02 – Daredevil, Dark Souls, and Diversions

Holy crap! There’s an episode 2 of this? That’s right, folks! Nick and Vince catch up on the past 8 months and talk Witcher 3, Bloodborne, Dark Souls 3, Daredevil Season 2, as well as a cavalcade of comedic tangents to keep you entertained!

Enjoy!

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The Dragon’s Hoard Podcast – Episode 5: Marvel TV

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Sandy, Amy and Seth return for episode Number 5 of The Dragon’s Hoard, where they talk about their hopes, dreams, and aspirations for Marvel’s latest forays into television!

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Cupcakes & Lighter Fluid – Dark Souls – 26: Sansa vs. Quelaag

James dons his sword, shield, and trusty paper bag as he approaches the climactic boss battle with Chaos Witch Quelaag!

Cupcakes & Lighter Fluid – Hand of Fate – 01: The Most Dangerous Game

James and Vince find out what happens with Magic: The Gathering gets REAL when they check out indie deck-building/third-person brawler title, Hand of Fate!

Cupcakes & Lighter Fluid – Dark Souls – 25: And…. NOOOOOW….

James and Vince do the equivalent of a training montage, as Vince takes us back to the Undead Asylum in order to prep for our fight with Chaos Witch Quelaag.

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The Dragon’s Hoard Podcast – 04 – DC TV

 

Front of StoreOur trio of intrepid comic book adventurers returns to talk some of their expectations for DC’s latest forays into the TV world! Check it out, and Like/Follow our Page on Facebook to spread the word and support the show:

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Cupcakes & Lighter Fluid – Dark Souls – 24: Pinwheels for Everyone

James reaches the ground floor of the Catacombs and deals with the many-faced master of Necromancy who lies within… today on C&L!

Cupcakes & Lighter Fluid – Beyond: Two Souls

Watch James send Vince spiraling into an abyss of madness through watching Beyond: Two Souls, and accompany him on his journey of bad game design-induced ennui!

Papers, Please: A Glorious Review

 

A talented writer in his own right, this week honorary Rogue, Kevin, drops by to give us his take on the doubleplusgood (and bad) qualities of indie darling Papers, Please!

I like creativity in a video game. Moral choice systems that actually affect the gameplay, level design that forces you to get out of your comfort zone, and rogue-like elements that randomize your encounters really add to that beloved sense of immersion that I always find myself desperately seeking. A good film can make us look at a social issue in a different light, and a good song can make us appreciate problems we’ve never considered. A good, creative video game is no different. Spec Ops: The Line made me re-examine the entire player-character relationship, and Tom Clancy’s Splinter Cell handed me a gun and then forced me not to use it.

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Cupcakes & Lighter Fluid – Mad Max – 02: Zombie Jeremy Bentham

More scrap metal and adorable utilitarianism than you can shake a stick at as Shan and Vince on their first base in this episode of C&L!